
New Weapons and Armor – A collection of new weapons and armors allow for new play styles and character builds.Customize your Gear – Wear cloaks, shoulderguards and more for additional benefits with the new armor attachment system, and use the new paint items to paint shields and helmets in the colors of your company.Crafting – Trophies from slain beasts can now be crafted into cloaks, armor plating, armor for your wardogs, shields, potions and other items to customize the look of your hardened mercenaries and benefit them in combat.All of them come with unique mechanics and loot. New Opponents – Five challenging new beasts populate different parts of the wilds, and three fearsome bosses guard valuable treasure.Legendary Locations – Hidden legendary locations offer new possibilities, lore, unique opponents, and unique rewards for the daring adventurer in a world that is 25% larger.The exception is early game where it's worth keeping singular parts around unless you need the cash. Other things like Alp/Wolf/Nacho parts just sell unless you've acquired a full set to use on something you want, such as for example crafting a necklace or combining them with the rarer materials if you have acquired those or making some of the more common potions such as Lionheart or Ironwill or Happy Powder, all of which are useful, just don't make too much of them. You also want to keep witch parts and hearts of the forest on hand if you want to use them, though not everyone considers their craftables worthwhile, if you dont just make witch necklaces, if you do then keep most of these around for night vision, experience pots, second wind, and potion of oblivion, only sell them if you accumulate truly a lot of them such as more than 4 or 5 or whatever number youd consider too much. Then there are the toptier materials which you want to always keep, which are mainly Thick White Fur, Bones of both the troll and lizard kind.

Some things are worth crafting if you have an immediate use for them, such as poisons, antidotes and reinforced nets beyond the first 2 or 3.

Yeah the bigger inventory is a mod as has been said.Īs for crafting, most things are not worth keeping around or crafting and should just be sold.
